
chris elliot
EG CORP Talocan United
171
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Posted - 2013.05.26 18:48:00 -
[1] - Quote
Zenith Huunuras wrote:... words
So long story short, which would be a good race/weapon/tank line of ships to train to reach as high as possible., as soon as possible(6-8 months of mostly docked training)? It's obvious i will crosstrain multiple ships and systems eventually, but as i said, i feel i have to set myself priorities.
Short answer is, the one you like.
Only when you start doing silly min/maxing do things like race and best really start to matter. And by that I mean, splitting hairs over doing 3 months of training for a moros or finishing off your month and a half for a rev. ect ect.
Every corp needs scan ships, so the first order of business would be to get yourself some scan skills and a covert ops frigate complete with covert ops cloak. Of the "essentials" for wh space, this one is the most important and all else comes secondary to being able to scan and move without being seen.
The obvious answer to me for any other ships would be to train for a drake and get some missile skills. Then use the Gnosis you were given to fill in the pvp holes for a while. Since the latter can be fit for both armor and shield it can always be fit to match your fleetmates without needing to crosstrain a whole separate race.
The drake will help you put isk in your wallet and can be used in all classes of wh space. Granted in some situations it is not ideal or even usable, but for a very large majority of what you will need it is the shortest train time for the best results.
The Gnosis is not a ship that does much of anything perfectly. In most things when you start comparing it to other niche ships its rather crap. However, you do not have the skillpoints to make proper use of those niche ships and their bonus's just yet. The phrase "just because you can, does not mean you should" comes to mind here. And the eveness of the Gnosis is probably a huge buff to you this early in the game. Even better, it can fit any weapon you want so no matter what you are crossing to or from you will always have a base to work from. So the drake to put isk in your wallet, and the Gnosis to fly in fleet to take isk out of other peoples wallets.
Second on the "importantometer" would be to find a good wh corp/alliance that is active when you are. Wh's suck massive dong to try and struggle through when you are both new and alone given the plethora of bittervets and general morons that prowl the waters looking for people like you to hunt. They can make the learning curve much less steep and take a lot of the mystery out of things for you, which will in turn cut down on "wasted" time and all together make your time in game more enjoyable. They can also point you in the right direction for specialized trainings depending on what you want to do. Since many of them will have already made that trek themselves they can provide you with hints, shortcuts, and other things that will help you get to where you think you want to be, sooner.
So with that your time sitting station spinning and reading has gone down from 6-8 months to about no time at all and two weeks or so for the covert ops deal, given what you may or may not already have trained. In the meantime spend your time learning to scan from empire space as you will be doing a lot of it, even though Odessey will be making it easier it is still wise to get practice in. There is a subthread stickied at the top here, I would recommend looking over it and finding groups that play when you do and dropping into their public channels to have a chat to see if they are for you.
o7 see you in wh space. |